Friday, December 30, 2011

Sources of Inspiriation

When looking for ideas for a game your planning to run sometimes its a good idea to look to real life situations. I was recently listening to a NPR story about the violence in the Congo and as horrible as that situation is it got me to thinking about what kind of a dnd game would it be like to have a country that was wrecked by warring factions with no governmental institutions to support characters.


Players run afoul of governmental forces more often than they get support from them in my experience. Often the players are involved in less than legal activities that get them in trouble with the law, or they run into bureaucratic blocks when trying to get things done. However what would life in a culture with no strong source of authority be like? The players could be attacked on the street by thugs and nobody would bat an eye. Maybe have multiple powerful warlords that all fight with each other for control of the area.


Real life can be a great source of inspiration for settings even if you don't pull directly but set up fictionalized settings with similar characteristics. History can be a wealthy source of ideas. Similar to my feuding warlords idea the culture of feudal japan is rich with ideas that would make amazing and very different settings for D&D games. Often players get plunked down in a generic medieval European setting but just a little bit of extra work and flair can make it a much better game overall

6 comments:

  1. I agree that history most certainly can influence ideas in games like that, it makes perfect sense to me. Excellent post as always buddy.

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  2. There are plenty of places to draw inspiration from when you look around.

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  3. Totally true. History is a great source.

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  4. I agree as well, it's just that extra "something".

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